Home - Act 1: Genesis
Made For MigJam #39
Home Act I: Genesis is a planet-shaping sandbox experience about crafting a world from nothing.
Using the domains of Stone, Water, Fire, and Bloom, watch the world react as you shape mountain ranges and river channels, and see the results of awakening volcanic heat or calling down life bringing meteors .
The goal of Genesis is to prepare you world for Lifefall, a seeding event that has a chance to bring life to your world.
This is a toybox-style experience focused on terraforming, atmosphere, and discovery, with a strong emphasis on mood, visual transformation, and experimentation.
Some systems are still rough around the edges, but the core shaping tools, planetary transformation, and mood are all here.
Controls:
Keyboard & Mouse
1-4: Select domain powers once unlocked(Stone, Water, Hot Spot, Bloom Fall.
Left Click on planet: Use selected domain power.
Left Click and hold an event: Interact with that event.
Right click and drag: Rotate around the planet.
T: Target Current Lifefall
G(Hold): Focus Lifefall(Bring it to the planety)
Esc: Pause/Resume
Domain Powers:
Stone - Click and drag across the planet to raise land and shape the surface.
Water- Click and drag to carve channels and guide water across the world.
Hot Spot - Click an area to ignite a hot spot. Repeated use in the same region can build toward a caldera.
Bloomfall: With 40 power at least, click the planet to send down a meteor. Click and Hold to power the meteor with up to 100 power for a much bigger boom.
How To Play:
Shape the planet and experiment with the tools, the planet should respond and events can be interacted with. Different domains react to different event in different ways, some give mana/power back, and some cause chaotic world deformations.
Prepare the world for a Lifefall, and enjoy the nice visuals... when they work right.
There is no strict fail state in the core experience. The idea is to play, explore, terraform, and see what kind of world you can create.
CURRENT PROGRESS:
Planet terraforming and core powers are working, but interaction and effects sometimes aren't clear.,
World interactions and events are in, though some UI and visual representation are still being improved.
Clouds and Atmosphere - Please enjoy them a little they took way too much of the development time.
"Tutorial" and Intro scene in place, and should be skippable by pressing in the bottom right. Skip button should appear with the sun.
| Published | 1 day ago |
| Status | Prototype |
| Platforms | HTML5, Windows |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Merkab |
| Genre | Simulation |
| Made with | Unity |
| Tags | Atmospheric, god-game, Sci-fi |
| Content | No generative AI was used |


Comments
Log in with itch.io to leave a comment.
I love the idea of a planet creator game. You can make do much with a game like this. Really enjoyed it. In the future you could add some cold or weather elements to impact the species that live or die